wined3d: Allow OpenGL pixel pack buffer objects to be suballocated from a larger...
commitd7ba2085697b41c00e94701569074c6c03e30a14
authorZebediah Figura <zfigura@codeweavers.com>
Tue, 23 Nov 2021 00:14:42 +0000 (22 18:14 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 23 Nov 2021 12:41:29 +0000 (23 13:41 +0100)
treedc1875965ee9074f082128a8e922dcd4b6ad53e9
parentf059a25af11947b9bd53e3f32efda8d7873f8126
wined3d: Allow OpenGL pixel pack buffer objects to be suballocated from a larger buffer.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/surface.c
dlls/wined3d/texture.c