wined3d: Make distinction between sampler index and sampler bind index.
commitd575e0afe304d0096f8014f7f411bf28c126cc0b
authorJózef Kucia <jkucia@codeweavers.com>
Mon, 25 Jan 2016 09:57:27 +0000 (25 10:57 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 25 Jan 2016 14:56:09 +0000 (25 23:56 +0900)
treec5c92551873085433bf378baae073c5485760b18
parentbe84caf85c0dcf3d59b2d5f073cb6a316e4456c7
wined3d: Make distinction between sampler index and sampler bind index.

For SM4+ sampler index is not necessarily equal to sampler bind index.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c