wined3d: Load projected textures in fragment shaders.
commitd4a88724dd7d3bc81bc12f623b2f31e143f85719
authorStefan Dösinger <stefan@codeweavers.com>
Thu, 24 Aug 2006 21:57:46 +0000 (24 23:57 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 25 Aug 2006 09:19:15 +0000 (25 11:19 +0200)
treedc2d99d22ac8fe056fbb55bf48b2f595006b907c
parent0b7a96e92b78d08728c8f82a847108fc760f314e
wined3d: Load projected textures in fragment shaders.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c