wined3d: Avoid surface_from_resource() in wined3d_device_update_texture().
commitcf8ccb865dc1677df5599daaf238bd8c19630eaf
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 31 Mar 2016 20:48:51 +0000 (31 22:48 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 1 Apr 2016 03:48:35 +0000 (1 12:48 +0900)
tree11e2b0b717831ca1fe047e5435d87522996bb7ad
parentbe34aaa789ff7671c6fcb8083e14eafede7cd6fd
wined3d: Avoid surface_from_resource() in wined3d_device_update_texture().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/device.c