d3d9: Handle stateblocks in d3d9_device_SetVertexShaderConstantI().
commitceef84084e214b0febf10fec681528404a840a73
authorZebediah Figura <z.figura12@gmail.com>
Thu, 26 Sep 2019 23:32:53 +0000 (26 18:32 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 30 Sep 2019 20:24:27 +0000 (30 22:24 +0200)
tree7d7b905586508570baacff31cd03f9fc375ca227
parent83416bc25b9e901bcd80b11bfc7e335576e92265
d3d9: Handle stateblocks in d3d9_device_SetVertexShaderConstantI().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d9/device.c