d3d11: Use wined3d_resource_map() in d3d10_buffer_Map().
commitcec2ff4f86025fba405ee1d17cd2042bb08391c5
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 31 Aug 2016 09:27:50 +0000 (31 11:27 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 31 Aug 2016 13:22:59 +0000 (31 22:22 +0900)
treef0597c14cdef18432fe5b8f4a858d0097077b0fe
parent8df5add2d7aac41a9299c100cde7977b3549cfb7
d3d11: Use wined3d_resource_map() in d3d10_buffer_Map().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/buffer.c