wined3d: Render upside down when rendering offscreen, even if the backbuffer is used...
commitcc821415ae437187010b7b05bcccc8c602da1e54
authorH. Verbeet <hverbeet@gmail.com>
Tue, 26 Sep 2006 18:31:28 +0000 (26 20:31 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 27 Sep 2006 07:45:34 +0000 (27 09:45 +0200)
tree19aa1fe187be742b927e607c0acf62cf7a22a37a
parent4bc812564888d19029438443ee52627c2c86730e
wined3d: Render upside down when rendering offscreen, even if the backbuffer is used to render to.
dlls/wined3d/device.c