wined3d: Invalidate device state based on buffer bind flags when buffer is deleted.
commitcc35b6c8b3896a2020dc45db3aab61673f7c7268
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 2 Nov 2016 09:55:33 +0000 (2 10:55 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 2 Nov 2016 14:22:57 +0000 (2 15:22 +0100)
treebb38cd7da5af3157613b80d743f8467997c837d6
parente3c692151f9199d7e37b2c788daa629d0c2c1b3b
wined3d: Invalidate device state based on buffer bind flags when buffer is deleted.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/buffer.c
dlls/wined3d/wined3d_private.h