wined3d: Reset the changed float shader constants in stateblock_init_default_state().
commitc70e17e8060c4537523d767b0fffa4ec707487b5
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 17 Jan 2012 20:13:31 +0000 (17 21:13 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 18 Jan 2012 11:37:37 +0000 (18 12:37 +0100)
tree57483ba911dc3277f5f2bf1d2f0da970f738f072
parent59df293640fbb9e89ff0a5674bceb5fd8a131bdd
wined3d: Reset the changed float shader constants in stateblock_init_default_state().

The GLSL constant tracking needs these to be correct.
dlls/wined3d/stateblock.c