wined3d: Use wined3d_texture_blt() in resolve_depth_buffer().
commitc62fe153c64fc2db08be080cb1af7d8de7487ad4
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 15 Feb 2016 17:18:04 +0000 (15 18:18 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Feb 2016 03:09:37 +0000 (16 12:09 +0900)
tree5da5f8c9f9f3f90af84dbe6960e4d9488dd0aeea
parent9d7221b51d8e365020915fa8eb3501220e24a61b
wined3d: Use wined3d_texture_blt() in resolve_depth_buffer().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/device.c