wined3d: Store the depth/stencil surface as an IWineD3DSurfaceImpl pointer in the...
commitc5de1e10450ba78e9b9bda8d8c3a201073967fbc
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 19 Apr 2010 18:47:01 +0000 (19 20:47 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 20 Apr 2010 09:14:42 +0000 (20 11:14 +0200)
tree82ff30f797e2a91db49ca1d46521b4388e1d3e72
parent520f74de21032cc110b60767846859844337bab6
wined3d: Store the depth/stencil surface as an IWineD3DSurfaceImpl pointer in the device.
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/state.c
dlls/wined3d/surface.c
dlls/wined3d/swapchain.c
dlls/wined3d/wined3d_private.h