d3d9: Handle stateblocks in d3d9_device_SetPixelShaderConstantI().
commitc19b82ad1aba11b145b11c68fd625f68864af48a
authorZebediah Figura <z.figura12@gmail.com>
Thu, 3 Oct 2019 00:39:57 +0000 (2 19:39 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 3 Oct 2019 20:58:07 +0000 (3 22:58 +0200)
tree17567856d82b60da179346ea6b76e6da347582d1
parent638459bd5b42f41919d9c864196495b816b50df2
d3d9: Handle stateblocks in d3d9_device_SetPixelShaderConstantI().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d9/device.c