wined3d: Do not zero 'w' with zero norm for 'nrm' opcode in GLSL backend.
commitc13351c05af43aa542938e0c0935b154a8166905
authorPaul Gofman <gofmanp@gmail.com>
Thu, 13 Jun 2019 13:57:01 +0000 (13 16:57 +0300)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 13 Jun 2019 18:56:20 +0000 (13 20:56 +0200)
tree7a89485ca273bee6a65923af113f176118509221
parent447c9523f84f8bc973a1080bb29d3b60e6d190f8
wined3d: Do not zero 'w' with zero norm for 'nrm' opcode in GLSL backend.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c