d3d8: Store the texture's parent device as a d3d8_device pointer.
commitbe13e91cfe9f9cbd1114efa9b767cdd818d2625b
authorElizabeth Figura <zfigura@codeweavers.com>
Tue, 24 Oct 2023 17:31:32 +0000 (24 12:31 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 7 Nov 2023 19:55:09 +0000 (7 20:55 +0100)
treea31439750f74193481527f933784e169e2eded52
parent9b48143c989ec60d0a3cf1e1b31398d565d3f244
d3d8: Store the texture's parent device as a d3d8_device pointer.
dlls/d3d8/d3d8_private.h
dlls/d3d8/surface.c
dlls/d3d8/texture.c