wined3d: Introduce the "glsl-vkd3d" shader backend.
commitbcb7396adf22579e53d771671d1ae04be90c0761
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Apr 2024 09:39:09 +0000 (17 11:39 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 23 Apr 2024 09:44:25 +0000 (23 11:44 +0200)
tree46c3ba0401a2ca48b80cacdda21646fe924479a3
parenta0b79ba35c43c441db458c5aaa1f2b4119c7bf1d
wined3d: Introduce the "glsl-vkd3d" shader backend.

Note that this won't compile very many shaders until vkd3d-shader's GLSL
support is much more complete.
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/shader_spirv.c
dlls/wined3d/wined3d_main.c
dlls/wined3d/wined3d_private.h