wined3d: Use wined3d_mask_from_size() in shader_glsl_atomic().
commitbc70306dd244008e7bb6f90152f953d8ffd9f966
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 8 Jul 2021 08:36:52 +0000 (8 10:36 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 8 Jul 2021 08:51:04 +0000 (8 10:51 +0200)
treea24b8e2bd9b5c32039783d4c104f7d97b9f81cdc
parent420f86c2a5b701064a9ccb91030f8aeb5d571fc9
wined3d: Use wined3d_mask_from_size() in shader_glsl_atomic().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c