wined3d: Use the ftoa helper function in the ARB shader backend.
commitb73464a41337992c612e14035375c0da70d7eb36
authorStefan Dösinger <stefan@codeweavers.com>
Thu, 5 Sep 2013 08:42:12 +0000 (5 10:42 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 5 Sep 2013 15:55:48 +0000 (5 17:55 +0200)
treec4cadf777cb1a34ae10b45af17d05f9c8fc6e60a
parent37c4f3a88c0cb11248e92a6834c7352b0a969445
wined3d: Use the ftoa helper function in the ARB shader backend.

This is the ARB equivalent to e0494afa007a1d1ba2f4b649beedca27cb20808e.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h