quartz: Images in Direct3D surfaces must be top-down.
commitb5a33f02d3ca63717b2e5f6751c556139467b276
authorJan Schmidt <jan@centricular.com>
Wed, 20 Jul 2016 04:37:10 +0000 (20 14:37 +1000)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 21 Jul 2016 03:30:16 +0000 (21 12:30 +0900)
tree3e1d613815bcb45ead8d24483c170c6723bdcdec
parentc2d7bda87f5e0972c007b4d9639793fe67a5c32e
quartz: Images in Direct3D surfaces must be top-down.

Invert images when copying to a Direct3D surface if they are provided
bottom-up.

Signed-off-by: Jan Schmidt <jan@centricular.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/quartz/vmr9.c