wined3d: Do not set last_was_pshader from the GLSL fragment pipe.
commitb3212327c705c3d957a63a1b2770af6957b9e9f7
authorZebediah Figura <zfigura@codeweavers.com>
Thu, 5 Jan 2023 17:33:01 +0000 (5 11:33 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 14 Sep 2023 09:16:00 +0000 (14 11:16 +0200)
treec72299cbb02ae8b0de0c16b5c547ebfe8ccf4946
parentdc2f353884a487e37dfabe86662129898013ef7b
wined3d: Do not set last_was_pshader from the GLSL fragment pipe.

It's only used by the arbfp, nvts, and ffp pipes.
dlls/wined3d/glsl_shader.c