wined3d: Use the chunk allocator for GL texture buffers.
commitb2087112144ca945d1df9ab9d82ef8a9f6e6d00b
authorZebediah Figura <zfigura@codeweavers.com>
Wed, 9 Feb 2022 02:34:02 +0000 (8 20:34 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 9 Feb 2022 19:07:59 +0000 (9 20:07 +0100)
tree5d48a9acfb98b05d647c35a8a5ec7e6a79451f5b
parent1d5a45912e476a67d6db7f6cb0e9238db8ae4b98
wined3d: Use the chunk allocator for GL texture buffers.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context_gl.c