d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_2d_GetSurfaceLevel().
commitb162e29c07f492f80c6ea8d07a8666ff00545173
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Feb 2016 17:35:34 +0000 (17 18:35 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 18 Feb 2016 12:05:49 +0000 (18 21:05 +0900)
treebe864f7350a27a59709f6fe176b1aaf3ce547084
parent4394c3b8033ed0a28188ca0cd68d6a52c210d4df
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_texture_2d_GetSurfaceLevel().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d8/texture.c