wined3d: Implement SM4 imin instruction in GLSL backend.
commitade436ccec6168b8c1f442562d286cb39606b8cf
authorJózef Kucia <jkucia@codeweavers.com>
Mon, 4 Jan 2016 12:03:41 +0000 (4 13:03 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 5 Jan 2016 10:51:20 +0000 (5 11:51 +0100)
tree365a836edcb2646b24c571f869e6cdbc6f7e21f6
parent299ae202606d2f35a569e9b60fa20be2e2019be9
wined3d: Implement SM4 imin instruction in GLSL backend.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c