wined3d: Avoid the builtin texture coordinate varyings on core profile.
commitad2fc9397e859067ced0fc7314e2c73425e6c270
authorMatteo Bruni <mbruni@codeweavers.com>
Thu, 15 Oct 2015 20:01:04 +0000 (15 22:01 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 16 Oct 2015 10:56:51 +0000 (16 19:56 +0900)
tree9f51860ed06ab18ac05af8fced4367947fd07f6e
parent5b8be5550e967e37df44a735ef493f5d81b2e47e
wined3d: Avoid the builtin texture coordinate varyings on core profile.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c