wined3d: Optimize scanning changed textures in wined3d_device_apply_stateblock().
commitaa21b022bb79d945515b15e8293c043c8f77c979
authorMatteo Bruni <mbruni@codeweavers.com>
Fri, 28 Feb 2020 10:25:02 +0000 (28 11:25 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 28 Feb 2020 15:39:02 +0000 (28 16:39 +0100)
treecffdc6c236214f0ab64c34557d6276295ac17779
parent02d3cfe0aee36f0228c44686cd34d564ee4f0f35
wined3d: Optimize scanning changed textures in wined3d_device_apply_stateblock().

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/device.c