wined3d: Implement forceEarlyDepthStencil shader global flag.
commita6d26527c61178a4408ce37833ab281f05248fa6
authorJózef Kucia <jkucia@codeweavers.com>
Sun, 23 Jul 2017 22:15:55 +0000 (24 00:15 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 24 Jul 2017 16:58:30 +0000 (24 18:58 +0200)
treea41dea28c3f86fe6fd026bf47b430fd9a94cd212
parente7f30014c307cf69f9c4e7c472ee38338e0b2638
wined3d: Implement forceEarlyDepthStencil shader global flag.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h