wined3d: Disable framebuffer to texture blitting.
commita5a4be4fc54bb4bfb860bdfd98cd241785027797
authorRoderick Colenbrander <thunderbird2k@gmail.com>
Mon, 5 Apr 2010 18:05:16 +0000 (5 20:05 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 6 Apr 2010 11:54:47 +0000 (6 13:54 +0200)
tree20b76a237480e53121ea21af035ad7fff02020f9
parent9fec1a02b9e13969f929a3eed249e67773286033
wined3d: Disable framebuffer to texture blitting.

The current code doesn't work for this at all and causes major
rendering issues in e.g. C&C. I don't think we should fix this code
either since it isn't worth the effort and requires evil things like
paletteOverride.
dlls/wined3d/surface.c