wined3d: Read from stateBlock instead of updateStateBlock in wined3d_device_get_strea...
commita2e1a3d4f117b75bee2da85b09d1386715d84963
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 21 Aug 2013 06:29:29 +0000 (21 08:29 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 21 Aug 2013 10:13:56 +0000 (21 12:13 +0200)
tree69fbfb53ed55515216ceb91bb6a305b7a3068c41
parent69e1100c0c9cf92888e78285ffa12da13da97b7b
wined3d: Read from stateBlock instead of updateStateBlock in wined3d_device_get_stream_source_freq().
dlls/wined3d/device.c