wined3d: Add a checkGLcall() at the end of loadTexCoords().
commit9e3b9f8b41ac2de55fde7b3c63824bc70e8a6a9f
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Sep 2008 15:51:49 +0000 (17 17:51 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Sep 2008 18:50:04 +0000 (17 20:50 +0200)
tree554ab206c0efb8bda5a120f2c16f20e2e9e4e4fb
parent9e955d3a2843b0782b474903f6f192fa4cdc9954
wined3d: Add a checkGLcall() at the end of loadTexCoords().

To prevent GL errors in loadTexCoords from showing up in different state handlers
dlls/wined3d/state.c