d2d1: Don't use render target pointer directly in bitmap initialization helpers.
commit9cc6a6e5d6bc2b6fa3aee456e34a1e584679b80f
authorNikolay Sivov <nsivov@codeweavers.com>
Mon, 28 Mar 2016 23:21:43 +0000 (29 02:21 +0300)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 29 Mar 2016 10:32:15 +0000 (29 19:32 +0900)
tree85149bf705489c97d262ec5051776f8ba7c5c34f
parent37b496d65fe81da59a9b36e7b3ca4e7c0d8614a8
d2d1: Don't use render target pointer directly in bitmap initialization helpers.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d2d1/bitmap.c
dlls/d2d1/d2d1_private.h
dlls/d2d1/render_target.c