wined3d: Include the base vertex index in WINED3D_CS_OP_DRAW.
commit9c1fbe509576d7cbaada3af9736888cfa1d02847
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 21 Jun 2016 08:32:44 +0000 (21 10:32 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 21 Jun 2016 15:58:55 +0000 (22 00:58 +0900)
treebc450f56836c34a232c3d88cd2a4b4349b9017af
parenta1bc5b8c975799ee1d4281cdd83279cc196db79c
wined3d: Include the base vertex index in WINED3D_CS_OP_DRAW.

Ideally we'd just remove the base vertex index from the wined3d_state
structure, but it's included in d3d8 stateblocks.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/cs.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/wined3d_private.h