wined3d: Remove some assumptions that PreLoad() will always bind the texture.
commit99981f260479cb72a414181bc2e97038fe5eeb42
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Sep 2008 12:50:49 +0000 (17 14:50 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Sep 2008 18:49:38 +0000 (17 20:49 +0200)
tree0fc91ae6bd0d4ad682de47a107c3b739b2c28462
parent53a7951230bdb2f084bf354d74608c144352047c
wined3d: Remove some assumptions that PreLoad() will always bind the texture.
dlls/wined3d/basetexture.c
dlls/wined3d/device.c
dlls/wined3d/state.c
dlls/wined3d/surface.c