d3d11: Implement ID3D11DeviceContext::ClearState() using a single CS op.
commit97d3ea26b9e42ebf29a038a5b68234a7b6bb0f6a
authorZebediah Figura <z.figura12@gmail.com>
Thu, 27 May 2021 16:14:32 +0000 (27 11:14 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 27 May 2021 19:25:17 +0000 (27 21:25 +0200)
treed7410e028e52000f542418ded8ea9e5ade62d6ce
parenteae83897f528b68741f6786b48d78d19adba2e20
d3d11: Implement ID3D11DeviceContext::ClearState() using a single CS op.

Specifically, tweak and make use of the already existing
WINED3D_CS_OP_RESET_STATE.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/device.c
dlls/wined3d/cs.c
dlls/wined3d/device.c
dlls/wined3d/wined3d.spec
dlls/wined3d/wined3d_private.h
include/wine/wined3d.h