wined3d: Explicitly calculate the sub-resource level in raw_blitter_blit().
commit97c7b6ae9a4c0b814fa3187fab470b4da93f9717
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 2 Mar 2018 08:40:46 +0000 (2 12:10 +0330)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 2 Mar 2018 09:54:20 +0000 (2 10:54 +0100)
tree8ee7ab92af8b0eb3ba0edea75a46e13636c629ff
parent462b6d1bc8833d2ec4934ed3cbcccd988527c724
wined3d: Explicitly calculate the sub-resource level in raw_blitter_blit().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/surface.c