d2d1: Force appropriate antialiasing mode when drawing text elements using 2D primitives.
commit977f8cc64da69884eb96dad962996b3bd5126fa9
authorNikolay Sivov <nsivov@codeweavers.com>
Tue, 18 Jul 2017 06:46:17 +0000 (18 09:46 +0300)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 18 Jul 2017 18:43:33 +0000 (18 20:43 +0200)
treee37e69cafd6066bdc4ea0ca6aea8e0c3aa7ddccd
parentc2257c072b24d31b46234f9f7d95b1743c1880d4
d2d1: Force appropriate antialiasing mode when drawing text elements using 2D primitives.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d2d1/render_target.c