dsound: Correct amount of buffers used for playing.
commit94c620cf95ed31add0e5ef40b0da0f571e1540de
authorMaarten Lankhorst <m.b.lankhorst@gmail.com>
Thu, 1 Jan 2009 12:24:53 +0000 (1 13:24 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 2 Jan 2009 11:39:11 +0000 (2 12:39 +0100)
tree6a4fa4f3d510ad9d4d1617de55c504796895afa7
parent02229896bee41309156a8be0a26139105807a495
dsound: Correct amount of buffers used for playing.

Fixes regression caused by ce06de420874b9983324508f8257a580fee341ca
Amount of time per buffer was doubled, but amount of buffers wasn't
halved, so latency was doubled.
dlls/dsound/capture.c
dlls/dsound/dsound_main.c