d2d1: Use drawing effect at DrawGlyphRun().
commit90155cb1e16a6956f12c200c54869657df792f74
authorNikolay Sivov <nsivov@codeweavers.com>
Tue, 26 Jan 2016 12:36:18 +0000 (26 15:36 +0300)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 27 Jan 2016 14:34:07 +0000 (27 23:34 +0900)
tree35e872a1a13e3861f6d2d0474541578d1160009b
parentff1ecab238320705c0f7ded6e93443aeaf7165be
d2d1: Use drawing effect at DrawGlyphRun().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d2d1/render_target.c