wined3d: Explicitly calculate the sub-resource level in surface_load_fb_texture().
commit8e7540b602beb658cb10aa576811cc404beac1a2
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 28 Feb 2018 06:26:57 +0000 (28 09:56 +0330)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 28 Feb 2018 16:24:38 +0000 (28 17:24 +0100)
tree87024a733d7e54514c95703e30cd0985da5b186b
parent64ba3ee4a065a9032b797312ad9e8a0081830578
wined3d: Explicitly calculate the sub-resource level in surface_load_fb_texture().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/surface.c