wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in textur...
commit8d7c39b860f203d623d5a47ee8a00991114f9fdd
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 3 Jun 2020 11:10:12 +0000 (3 15:40 +0430)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 3 Jun 2020 19:49:01 +0000 (3 21:49 +0200)
tree0987f99146d27a5ba27f5f7d8ff199c1036b7016
parent2ae6de5287541fea1f24b206b54b94fae6e06573
wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in texture2d_depth_blt_fbo().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/texture.c