wined3d: Discard texture resources before unloading them in wined3d_texture_destroy_o...
commit8b4ae5951defedc8b9b74a212c5e8401062a5ba0
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 20 Jan 2022 16:30:53 +0000 (20 17:30 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 20 Jan 2022 17:18:29 +0000 (20 18:18 +0100)
tree078a56dbe2c04c16cc4fc059b43a52f06d83bd3e
parente44afcd8bf17eb628fcb1ea0b012970b6e611da4
wined3d: Discard texture resources before unloading them in wined3d_texture_destroy_object().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/texture.c