d3d11/tests: Remove test_texture_data_init().
commit87ae0a4308283d05e0e5d7196cc26c6de69de4d8
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 9 Nov 2016 11:35:29 +0000 (9 12:35 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 9 Nov 2016 15:33:22 +0000 (9 16:33 +0100)
tree40681a6ff38b4d7dafc5176c6750b7e6269749be
parent81e7e6cc1fb78c1de5855b699b335a47b8efff56
d3d11/tests: Remove test_texture_data_init().

This test fails consistently on Windows 10 with Intel GPU, and MSDN says
that the initial content of the resource memory is undefined. Moreover,
failures in other tests have shown that the initial texture data is not
always initialized on other vendors GPUs.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/tests/d3d11.c