wined3d: Omit GL_MAP_FLUSH_EXPLICIT_BIT for incoherent maps when ARB_MAP_BUFFER_RANGE...
commit86e4d3aa8c971182661ad07afe0499dd598cb3fe
authorZebediah Figura <zfigura@codeweavers.com>
Fri, 15 Oct 2021 04:44:16 +0000 (14 23:44 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 15 Oct 2021 16:30:38 +0000 (15 18:30 +0200)
tree4b9a7b7389e29d80c343e7c036edc1c7a1dc570c
parent2a92c58e1152e1d80395cf31d7cd3f282d094540
wined3d: Omit GL_MAP_FLUSH_EXPLICIT_BIT for incoherent maps when ARB_MAP_BUFFER_RANGE is used.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context_gl.c
dlls/wined3d/resource.c
dlls/wined3d/wined3d_private.h