wined3d: Set geometry shader irrespective of vertex shader.
commit864bcfe6e6ca6feeb4e2261588f4d88e964c92f9
authorJózef Kucia <jkucia@codeweavers.com>
Tue, 9 May 2017 10:51:41 +0000 (9 12:51 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 9 May 2017 14:02:32 +0000 (9 09:02 -0500)
tree0289d71f86cca9124bb9288001e7616875da12a0
parent7198cea1635b32b2082deb3e800a284cc282028e
wined3d: Set geometry shader irrespective of vertex shader.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c