wined3d: Rename the "MaxSimultaneousTextures" field of struct fragment_caps to "max_t...
commit82873b72a254ce89349804ede36b07af566d8dda
authorZebediah Figura <zfigura@codeweavers.com>
Tue, 21 Mar 2023 00:32:57 +0000 (20 19:32 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 6 Oct 2023 18:48:21 +0000 (6 20:48 +0200)
tree498828bf15e160588b23b8c9e6c0a9cffc4fd995
parent15140e7645c44691cf85c68f964edd3d7f015d76
wined3d: Rename the "MaxSimultaneousTextures" field of struct fragment_caps to "max_textures".
dlls/wined3d/adapter_gl.c
dlls/wined3d/adapter_vk.c
dlls/wined3d/arb_program_shader.c
dlls/wined3d/ati_fragment_shader.c
dlls/wined3d/directx.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/nvidia_texture_shader.c
dlls/wined3d/state.c
dlls/wined3d/wined3d_private.h