dsound: Use relative velocity to compute Doppler shift.
commit81feccb7e31bcc442932e521859a4dbf33c4575a
authorAnton Baskanov <baskanov@gmail.com>
Sun, 23 Apr 2023 17:19:44 +0000 (24 00:19 +0700)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 24 May 2023 16:39:47 +0000 (24 18:39 +0200)
tree764d63f84eeca564dabbf6ea82b2e43a1c50ec32
parent8c26e7e592038dd6452cc174867d9ee909125d56
dsound: Use relative velocity to compute Doppler shift.

It's less physically correct but closer to the native behavior.
dlls/dsound/sound3d.c
dlls/dsound/tests/ds3d.c