wined3d: Pass an IWineD3DBaseTextureImpl array to pixelshader_update_samplers().
commit7bc7caf4233f41ba4225be5bae77b775d555e6ab
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 15 Dec 2010 20:06:23 +0000 (15 21:06 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 16 Dec 2010 10:50:09 +0000 (16 11:50 +0100)
tree8ab65b3cf00674305c29b13a11e2085cb3ab10a4
parenteda1787b3cbb4aa4f52bc80a0df4e91f1a19d3d8
wined3d: Pass an IWineD3DBaseTextureImpl array to pixelshader_update_samplers().
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h