d3d9: Pass non-NULL rectangles to wined3d_texture_blt() in d3d9_device_StretchRect().
commit7b266e844e6701c65cb3304c0e1e5b3c110a6b04
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 28 Jan 2016 17:40:21 +0000 (28 18:40 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 29 Jan 2016 12:25:13 +0000 (29 21:25 +0900)
tree759618c6302eb2dd3ec4bdb6d2f1c12394351a59
parent1f9fe124b2bd7e69dad5c90b7897380e32d43481
d3d9: Pass non-NULL rectangles to wined3d_texture_blt() in d3d9_device_StretchRect().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d9/device.c