wined3d: Explicitly pass the byte-code format to shader creation functions (AFL).
commit7ad37a64b143548f4c741183794e3f7dd61f9b3e
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 20 Feb 2017 23:40:05 +0000 (21 00:40 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 21 Feb 2017 07:44:15 +0000 (21 08:44 +0100)
tree040dd2f9de00c2984404343dec2e27303a27673f
parent7840485ac21f6eea26e9c29f5f14322ab9214985
wined3d: Explicitly pass the byte-code format to shader creation functions (AFL).

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/shader.c
dlls/d3d8/shader.c
dlls/d3d9/shader.c
dlls/wined3d/shader.c
include/wine/wined3d.h