wined3d: Use non-deprecated texture sample builtins in shaders on core profile.
commit78bd9c9811a268fd805c88b6526c5f7a7c942998
authorMatteo Bruni <mbruni@codeweavers.com>
Thu, 15 Oct 2015 20:01:06 +0000 (15 22:01 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 16 Oct 2015 10:56:56 +0000 (16 19:56 +0900)
tree7f38384ecc3180911b9a380b287a14cc143eb992
parent9be8d0a9f4e1f09feffaef7d6dc2d37f9ff2d383
wined3d: Use non-deprecated texture sample builtins in shaders on core profile.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c