windowscodecs: Use wide-char string literals in struct initialization.
commit780ff81227e5672b19cfb83e4bd3ff577a85c6e6
authorMichael Stefaniuc <mstefani@winehq.org>
Wed, 2 Dec 2020 23:32:45 +0000 (3 00:32 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 3 Dec 2020 09:25:05 +0000 (3 10:25 +0100)
tree6f40fe436256ea4d9910cf583be64d49c418eda8
parente4fbae832c868e9fcf5a91c58255fe3f4ea1cb30
windowscodecs: Use wide-char string literals in struct initialization.

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Esme Povirk <esme@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/windowscodecs/bmpencode.c
dlls/windowscodecs/encoder.c