wined3d: Store the "user_memory" pointer in the texture instead of the surface.
commit77088e3faaded7f583903102240b9a2879a42fe8
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 8 Feb 2016 17:32:04 +0000 (8 18:32 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 9 Feb 2016 03:19:30 +0000 (9 12:19 +0900)
tree2cab1d1d53ae9fe664db50773f0bcb35d6d763e9
parent85ba92c33a8c689e375fae2f3313657aaa9877fb
wined3d: Store the "user_memory" pointer in the texture instead of the surface.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/surface.c
dlls/wined3d/texture.c
dlls/wined3d/wined3d_private.h